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What's New? |
June 2, 2010
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GroundWiz update version 1.700 released, available online:
- GroundWiz now compatible with 3ds Max 2011 & 3ds Max Design 2011.
- New mental ray shader - version 3: the latest version is faster especially with large scenes (millions of rendered objects).
- UI bug fixes & misc optimizations
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March 25, 2010
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Gugila releases GroundWiz RTS (Real-Time Shaders). click here for press release.
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September 22, 2009
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Gallery updated.
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June 1, 2009
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GroundWiz update version 1.600 released, available online:
- GroundWiz now compatible with 3ds Max 2010 & 3ds Max Design 2010.
- New feature: GroundWiz Planter Clustering
In nature, different types of plants tend to grow in groups. Clustering was introduced to Planter to help simulate vegetation grouping effect so common in nature.
- Mental ray shader version 2: new mental ray shader v2 that replaces the old native mental ray shader should be much faster and support bigger scenes. The new shader also supports mental ray assemblies.
- SpeedTree v4.0 and higher supported via Planter's Instancing shader. Instancing shader allows each planted tree instance to be unique by engaging SpeedTree's procedural tree creation.
- Some bug fixes
»Read more about the new version.
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October 21, 2008
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Gallery updated.
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June 25, 2008
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GroundWiz update version 1.500 released, available online:
- GroundWiz now compatible with 3ds Max 2009 & 3ds Max Design 2009.
- New feature: GroundWiz Variation Map
Variation map allows users to quickly add variations to materials when creating large scenes with many objects. Usually it's used to create random diffuse color variations.
It can be used with any 3ds Max object and is also fully integrated with GroundWiz Planter.
- GroundWiz Planter now supports ArchVision RPC objects.
- 3ds Max 2009 mr Proxy objects fully supported when rendering with mental ray.
- Numerous improvements on Planter's editing tools
- Some bug fixes
»Read more about the new version.
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January 3, 2008
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Gallery updated.
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November 15, 2007
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GroundWiz update version 1.290 released, available online: 3ds Max 2008 fully supported.
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August 22, 2007
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GroundWiz update version 1.280 released, available online: Maintenance release - the following issues were resolved:
- When brushing (planting) objects on terrain, 3dsmax 9 could crash in certain cases.
- When network rendering, sometimes GroundWiz Planter objects would not get rendered.
- When used with plugin DreamScape(Sitni Sati), crash could happen when rendering started.
- On certain graphics cards, GroundWiz Terrain Map texture would disappear from the viewport after rendering was finished.
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May 31, 2007
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GroundWiz update version 1.270 released, available online: This is a maintenance release.
- Vista 32 bit and 64 bit are fully supported. GroundWiz now compatible with VIZ 2008.
- Miscellaneous workflow improvements and bug fixes.
- GroundWiz Lite version can now convert Planter to Editable Mesh / Editable Poly without restrictions. Previous versions had a limit of maximum 100 closest plants.
- A new example scene 'Tropical Island' that shows GW Planter & GW Terrain map in action: Download
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December 14, 2006
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GroundWiz update version 1.252 released, available online:
This is a maintenance release. The following issues were resolved:
- 3ds Max 9 (64 bit) version had stability problems with big scenes when more than 4 GB of memory were used, which could result in random crashes.
- When using GroundWiz Terrain Map, in some cases memory corruption could happen that made bump map & limit map render incorrectly.
Gugila supports Computer Graphic Contest at www.tresd1.com.br.
- Participate the contest and win GroundWiz and other great prizes.
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November 7, 2006
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GroundWiz update version 1.250 released, available online:
- 3ds Max 9 support added (32 and 64 bit versions)
- GroundWiz Planter collision control improvements
- Misc. bug fixes
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September 25, 2006
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A new pricing model for GroundWiz was introduced. New volume discount schedule and GroundWiz Unlimited Render Node Pack now available. For more information, go to buy page.
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September 14, 2006
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GroundWiz update version 1.203 released, available online:
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GroundWiz Planter Improvements:
- V-Ray Proxy objects now supported. A new 'Custom Object Shader' added: it's possible to render many 3rd party plugin objects (V-Ray, SpeedTree and others).
- MAXScript API extension: GroundWiz Planter is now fully exposed to scripting.
GroundWiz Terrain Map:
- Noise algorithm optimized, rendering times improved by 10% in average.
»Read more about the new version.
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June 21, 2006
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Gugila software can be purchased online also via a new retailer, share-it!. Go to buy page.
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June 14, 2006
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Network rendering node version available for online purchase. See buy page.
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May 24, 2006
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Press Release: GroundWiz 1.2 released - a major update with many new features
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GroundWiz Planter: a mass placement and instancing tool, handling millions of objects to create full nature scenes with vegetation. It includes a geometry shader for mental ray that will allow users to render hundreds of millions of triangles.
GroundWiz Terrain Map: mental ray support / Displacement map support / Extra layer channels / GroundWiz Viewport Texture / Layer border detail & thickness / Faster preview update / Numerous small improvements & bug fixes
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Website updated: new contents, images and tutorials added.
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March 2, 2006
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GroundWiz Planter, a mass placement and instancing tool, GroundWiz mental ray shader and other new features of GroundWiz are in beta test.
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November 22, 2005
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GroundWiz Full Version 1.002 released, available online for purchase and download. GroundWiz Lite updated: version 1.002. GroundWiz successfully tested with VIZ 2005 and VIZ 2006. Website updated: GroundWiz Lite Meets Yosemite Park (free for download). GroundWiz Fully compatible with Brazil and V-Ray rendering systems.
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October 26, 2005
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GroundWiz Lite released to public.
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September 27, 2005
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GroundWiz beta testing started.
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August 28, 2005
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Gugila Website is launched.
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