(last updated: December 21, 2011)  

 
 
 
 

GroundWiz RTS (Real-Time Shaders):
a set of procedural shaders for rendering nature in real-time applications.

Optimized for parallel computing using multiple CPUs and GPU shaders.

More info

GroundWiz plug-in:
for 3ds Max and 3ds Max Design

GroundWiz Planter for mass placement, GroundWiz Terrain Map for procedurally mapping terrains

More info


 
 

What's new:

December 21, 2011 

Gallery updated.


June 1, 2011 


GroundWiz plug-in update version 1.800 released, available online:
- GroundWiz now compatible with 3ds Max 2012 & 3ds Max Design 2012.
- 3ds Max 2012 comes with a new viewport renderer called Nitrous. GroundWiz 1.800 fully supports Nitrous viewport display.
- Bug fixes and improved stability especially when working with mental ray renderer.
»Read more about the new version.

March 3, 2011 

Gugila releases GroundWiz RTS (version 2.1) Demo:
GroundWiz RTS version 2.1 introduces real-time procedural displacement and tessellation and support for DirectX11.
It also offers improved advanced placement of lush vegetation in real-time environments.
Licensing and a demo version of GroundWiz RTS are available now.
- click here for press release.

August 2, 2010 

Gugila releases GroundWiz RTS (Real-Time Shaders) Planter (version 2.0):
GroundWiz RTS now supports procedural nature planting via GroundWiz RTS Planter.
It brings highly advanced procedural planting (instancing) to real-time environments. - click here for press release.


»Read more news


 
 

©2011 Gugila. All Rights Reserved.
Legal Notices