(last updated: June 2, 2010)  

 
 
 
 

GroundWiz RTS (Real-Time Shaders):
a set of procedural shaders for rendering nature in real-time applications.

Optimized for parallel computing using multiple CPUs and GPU shaders.

More info

GroundWiz plug-in:
for 3ds Max and 3ds Max Design

GroundWiz Planter for mass placement, GroundWiz Terrain Map for procedurally mapping terrains

More info


 
 

What's new:

June 2, 2010 

GroundWiz plug-in update version 1.700 released, available online:
- GroundWiz now compatible with 3ds Max 2011 & 3ds Max Design 2011.
- New mental ray shader - version 3: the latest version is faster especially with large scenes (millions of rendered objects).
- UI bug fixes & misc optimizations


March 25, 2010 


Gugila releases GroundWiz RTS (Real-Time Shaders).
click here for press release.

September 22, 2009 

Gallery updated.

June 1, 2009 

GroundWiz update version 1.600 released, available online:
- GroundWiz now compatible with 3ds Max 2010 & 3ds Max Design 2010.
- New feature: GroundWiz Planter Clustering
  In nature, different types of plants tend to grow in groups. Clustering was introduced to Planter to help
  simulate vegetation grouping effect so common in nature.

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