Tutorials

 

Introduction to Basics:
Layers, Layer Tree and Preview
Read more

Adding Detail:
Bumps & Color Maps
Read more

 


Canyon Scene:
StretchUp and Map Limits
Read more



Importing Yosemite Park into 3ds Max
Read more

 


The Making of Ski Trails in the Forest
Read more



Forest House (using GroundWiz Map & Planter)
Read more

 


Using Planting Zones & Variation Map
Read more

 


GroundWiz Docs

  • Manual for GroundWiz version 1.920 (last updated: June 18, 2014)
  • Press Releases:
    June 20, 2012: Gugila releases GroundWiz RTS Version 2.2 . Click here for press release.
    March 3, 2011: Gugila releases GroundWiz RTS (version 2.1) Demo. Click here for pdf version of press release.
    August 2, 2010: Gugila releases GroundWiz RTS (Real-Time Shaders) Planter. Click here for pdf version of press release.
    March 25, 2010: Gugila releases GroundWiz RTS (Real-Time Shaders). Click here for pdf version of press release.
    May 24, 2006: Gugila releases GroundWiz 1.2 (Terrain Map & Planter). Click here for pdf version of press release.

Links

Links related to 3D computer graphics and game development

  • 3D Buzz: community of 2D and 3D artists, programmers and game designers
  • 3dcreative: a monthly downloadable magazine for 3D CG artists
  • 3D Links: ultimate 3D links
  • 3DM3.com: information resource on computer graphics, animation, and high-end 3D design
  • 3D Valley.com: link directories with free models, textures, tutorials, plug-ins, and rendering software
  • 3DVF: le magazine de la 3D Franchphone
  • 3D World: an international magazine for 3D artists - 3D art or animation
  • 3DXtra: the portal for 3D artists, 3D developer and 3D fanatics
  • CG Channel: an online magazine dedicated to computer graphics and the world of visual effects
  • CGarchitect: computer graphics in architecture for architectural CG artists and lighting designers
  • CGSociety: global organization for creative digital artists
  • Creative-3D.net: 3D information for cg artists, game developers and web content creators
  • DevMaster.net: source for game development
  • GamaSutra: the art & business of making games
  • GameMiddleware.org: directory of game middleware solutions
  • GameDev.net: numerous sources for game development
  • Hallucino: informations for 3ds Max users
  • Highend3D: 3D graphics resources
  • Max Underground: a non-commercial website being designed by, run by, and dedicated to Max users
  • Renderosity: art community
  • Tres D1: Latin American computer graphic community

Questions/Comments


 
 

© Gugila. All Rights Reserved.
Legal Notices